Prefixes, Suffixes, Words and Other Language Games
Scouts and art collectives alike both have highly sophisticated forms of language games. They start by picking a word, usually a concept or activity, such as modernism or camping. Added to this word prefixes and/ or suffixes will be added to help elucidate or otherwise enhance or question the very notion of the word itself. Take the prefix 'post' for example. Post-moodernism, or post-camping would be your result. If one adds a suffix at this point, say 'plex', one would get, post-modernism-plex or post-camping-plex. The meanings of all of these words can be greatly modified using simple language games to produce wildly effective and interesting new concepts or activities.
here is a list of effective prefixes one could use:
Here is a list of highly effective suffixes:
There is no short list of words that would be highly effective for use in pata-memetic scouting, because every word, behavior, style, usage, symbol, fear, desire or dream is memetically sound for using in a language game. It is akin to the magnet game where there are literally thousands upon thousands of words to chose from and any arrangement of them seems like perfect poetry. I wouldn't even recommend staying on a single topic, but rather mix things up to the point of total and absolute complexity. Intensely complex notions tend to be much more reasonable to conduct pata-memetic scouting with, because they don't easily preconclude an outcome.
Other Language Games
Pata-memetic scouts should feel free to use all languages in what ever means they see fit. Remember that words are abstract sets of sounds that have no real relation to what the signified really is. Sometimes one doesn't even need to use a word, simply combining prefixes and suffixes will do, such as in 'transology' or 'postism'. Or one can even combine more than one or two prefixes and suffixes on the same word to create some of the most effective hybrids, like with 'post-trans-pata-memeticismnessgate'.